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[Other resourcej-java3d

Description: 本教程是为没有任何 3D 编程经验的 Java 程序员而编写的。我们将从一些基本的 3D 概念入手,探索如何构建一副场景图 — 用于描述我们想要渲染的场景的基本对象。然后,我们将接触 Java 3D 的一些更强大的功能。我们的重点将放在使用一些 Java 3D 实用类来开始您的编程。 -this tutorial is to no programming experience the 3D Java programmers prepared. We will be some of the basic concept of the 3D, explore how to build a scene graph - we want to describe the scene exaggerated the basic target. Then, we will contact the Java 3D more powerful functions. Our focus will be placed on the use of some types of Java 3D practical to start your program.
Platform: | Size: 1064501 | Author: 胡小 | Hits:

[Software EngineeringPro Java 6 3D Game Development

Description: Java 3D is a high-level 3D graphics API based around the construction of a scene graph data structure that contains the objects that appear in the 3D scene. Java 3D topics covered here include how to build your own 3D models, load existing models, create detailed landscapes, display beauti- ful skies and backgrounds, and have users navigate through the scene, bumping into things as they go.
Platform: | Size: 7639303 | Author: shatonymouse | Hits:

[JSPj-java3d

Description: 本教程是为没有任何 3D 编程经验的 Java 程序员而编写的。我们将从一些基本的 3D 概念入手,探索如何构建一副场景图 — 用于描述我们想要渲染的场景的基本对象。然后,我们将接触 Java 3D 的一些更强大的功能。我们的重点将放在使用一些 Java 3D 实用类来开始您的编程。 -this tutorial is to no programming experience the 3D Java programmers prepared. We will be some of the basic concept of the 3D, explore how to build a scene graph- we want to describe the scene exaggerated the basic target. Then, we will contact the Java 3D more powerful functions. Our focus will be placed on the use of some types of Java 3D practical to start your program.
Platform: | Size: 1063936 | Author: 胡小 | Hits:

[3D GraphicJava3D

Description: Java3D基础书。基本形状绘制、模型导入、节点操作、行为绑定、材质贴图、渲染等,做一般程序基本够用了。 -Java3D based on the book. Drawing basic shapes, model import, node operations, acts of binding, texturing, rendering and so on, so the basic good enough for the general procedure.
Platform: | Size: 4927488 | Author: pazhu | Hits:

[JSP/Javajme

Description: jME(jMonkey Engine)是一个基于场景图(scene graph)、高性能的图形API。jME设计的思想主要来源于David Eberly所写的《3D Game Engine Design》一书。jME是一个使用Java语言编写的图形绘制引擎。-jME (jMonkey Engine) is a scenario-based map (scene graph), high-performance graphics API. jME design idea comes mainly from David Eberly wrote " 3D Game Engine Design" book. jME is a Java language using the graphics rendering engine.
Platform: | Size: 4037632 | Author: 张的 | Hits:

[3D GraphicJava3D

Description: 互联网的出现及飞速发展使IT业的各个领域发生了深刻的变化,它必然引发一些新技术的出现。3D图形技术并不是一个新话题,在图形工作站以至于PC机上早已日臻成熟,并已应用到各个领域。然而互联网的出现,却使3D图形技术发生了和正在发生着微妙而深刻的变化。Web3D协会(前身是VRML协会)最先使用Web3D术语,这一术语的出现反映了这种变化的全貌,没有人能严格定义Web3D,在这里我们把Web3D理解为:互联网上的3D图形技术,互联网代表了未来的新技术,很明显,3D图形和动画将在互联网上占有重要的地位。 Java3D API是Sun定义的用于实现3D显示的接口。使用Java 的重要理由之一是它的平台无关性。Java3D提供了基于Java的上层接口。Java3D把OpenGL和DirectX这些底层技术包装在Java接口中。这种全新的设计使3D技术变得不再繁琐并且可以加入到J2SE、J2EE的整套架构,这些特性保证了Java3D技术强大的扩展性 本文以Java3D为开发平台,利用Java语言强大的网络功能,实现了在网页上对3D动画进行显示和操作。-The Internet appearance and the rapid development caused each domain to IT industry have the deep transformation, it initiated some new technical inevitably the appearance. The 3D graph technology is not a new topic, in the graph workstation down to on PC machine already more or day matured, and has applied to each domain. However the Internet appearance, caused the 3D graph technology to occur actually and is occurring is being subtle but the deep transformation. The Web3D association (predecessor is the VRML association) uses the Web3D terminology first, this terminology appearance had reflected this kind of change complete picture, nobody can strictly define Web3D, in here we do the Web3D understanding is: On the Internet 3D graph technology, the Internet has represented the future new technology, is very obvious, the 3D graph and the animation will hold the important status on the Internet. Java3D API is the Sun definition uses in realizing the 3D demonstration connection. Uses o
Platform: | Size: 2604032 | Author: weidong297 | Hits:

[JSP/JavaJFreeChart

Description: JFreeChart 是一个开源项目,它的功能非常强大,可以实现饼图( 二维和三维 )、柱状图( 水平、垂直 )、 线图、点图、时序图等常用商用图表,图形可以导出成 PNG 和 JPEG 格式,同时还可以与 PDF 和 EXCEL 关联,支持对图形的放大、缩小,支持常见图形的 3D 显示。本文对JFreeChart的应用、类架构和设计模式进行了详细分析。-JFreeChart is an open source project, it is very powerful, can achieve pie (two and three dimensions), histogram (horizontal, vertical), line graph, diagram, sequence diagram and other common business charts, graphs can be exported as PNG and JPEG format, but also can be associated with the PDF and EXCEL, to support graphics zoom, support for common 3D graphics display. In this paper, the application of JFreeChart, class architecture and design patterns are analyzed in detail.
Platform: | Size: 18499584 | Author: 庄德安 | Hits:

[JSP/Java91331973j-java3d

Description: 本教程是为没有任何 3D 编程经验的 Java 程序员而编写的。我们将从一些基本的 3D 概念入手,探索如何构建一副场景图 — 用于描述我们想要渲染的场景的基本对象。然后,我们将接触 Java 3D 的一些更强大的功能。我们的重点将放在使用一些 Java 3D 实用类来开始您的编程。-This tutorial is written for the Java programmer with no experience in 3D programming. We ll start with some basic 3D concepts start to explore how to build a scene graph- used to describe the scene we want to render the object. We will then contact some of the Java 3D more powerful. Our focus will be on some of the Java 3D utility classes to start your programming.
Platform: | Size: 1064960 | Author: 周兴 | Hits:

[Game EnginejME3_materials

Description: jME (jMonkey Engine)是一个基于图形api的高性能的场景图,基本知识来源于David Eberly的3D game engine Design;jME使用java编写,是一个全特性的图形引擎,使用抽象层,可以使用多个图形系统进行渲染,现在LWJGL 和JOGL都可以实现了。jME为开源,可以在任何授权下使用,商业的或者非商业的都包括。-jME (jMonkey Engine) is a high-performance graphics-based scene graph api, basic knowledge comes from David Eberly s 3D game engine Design jME use java prepared, is a full-featured graphics engine, the use of abstraction layer, you can use multiple graphics system for rendering, now LWJGL And JOGL can be achieved. jME is open source, you can use any license, commercial or non-commercial are included.
Platform: | Size: 315392 | Author: 吴海强 | Hits:

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